So we've decided to cut down on the rendering settings to save precious time. I've lowered the image sampler and GI processing, which means we'll get more aliasing and have a higher chance of getting GI flickering in the shots, but at least we'll be able to finish the project on time.
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Nina Nikolic
4/6/2011 12:01:38
Don't you hate time constraints! A couple of alumni at my uni did a presentation on their final project. He said they didn't even bother using Global Illumination at all to save time on renders. But the film came out looking quite nice. There are a few segments from the film in one of their showreels: http://www.wix.com/bobbaxter/portfolio#!portfolio (The shots with the big lumber jack looking guy)
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August 2018
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