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Version 1.1 Changelog

14/2/2016

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​- Implemented undo functionality to the attack phase.
- Fixed an issue where the weapon display didn't update after canceling an targeting ability.
- Fixed an issue where using an ability as player 2 would show the name of player 1.
- Fixed an issue where the damage filter would flash for the winning player after a match.
- Reduced ability recharge times.
- Added a 32x24 grid to the preset grid size option.
- AI routine has been added to the scanner and dragonfire abilities.
- World generation should now be a little smoother.
- Reduced Lucky Shot hit chance to 35%.
- Redesigned the ability AoE indicator.
- Added four new banners.
- Improved various aspects of the interface.
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