JetCraft is a Starcraft 2 custom map under development which aims to replicate the feel of old-school 2D platform sidescrollers.
The main objective is to leave the level through the exit door which will only open once the player has collected all the keys scattered around. The player will also be able to collect various treasures to increase the end score, but only the keys are mandatory to complete the level.
The map comes with its own in-game editor which allows players to create their own JetCraft levels and share with other people online.
The main objective is to leave the level through the exit door which will only open once the player has collected all the keys scattered around. The player will also be able to collect various treasures to increase the end score, but only the keys are mandatory to complete the level.
The map comes with its own in-game editor which allows players to create their own JetCraft levels and share with other people online.
Features: (version 1.0.0)
• Play through an extensive list of challenge maps to get the highest scores possible, and unlock even more challenge levels.
• Create and save up to 32 levels using the easy-to-use in-game level editor.
• Play together with up to three other players in the online versus and coop mode.
• Share your creations with other players over Battle.Net.
• Configurable gameplay controls.
Controls: (default, current build)
A/D: Walk left/right
W/S: Climb up/down
Space: Jump/Jetpack
Shift: Sprint
E: Use item
[Key bindings can be configured by the player.]
• Play through an extensive list of challenge maps to get the highest scores possible, and unlock even more challenge levels.
• Create and save up to 32 levels using the easy-to-use in-game level editor.
• Play together with up to three other players in the online versus and coop mode.
• Share your creations with other players over Battle.Net.
• Configurable gameplay controls.
Controls: (default, current build)
A/D: Walk left/right
W/S: Climb up/down
Space: Jump/Jetpack
Shift: Sprint
E: Use item
[Key bindings can be configured by the player.]
Take a look at the Project Page for newer and updated information.