For this part we decided to create a character each, all the way from concept to rigged character. We're all done with the modeling stage at this point. I'm pretty much done with my entire character right now, but the others aren't that far behind.
As I've been working ahead of the others during the process, I noticed the others had copied and pasted the hands of my model into theirs. I find that amusing, lazy bastards :P.
I've also been kind enough to retopologizing Ole Petter and Christoffer's crazy head topology. Everything seems ready for rigging and skinning now.
This project has officially got me interested in rigging - To look deeper into the rigging process. I believe my rigging skills have multiplied several times just during the construction of my rig. I still don't like skinning that much though.
As I've been working ahead of the others during the process, I noticed the others had copied and pasted the hands of my model into theirs. I find that amusing, lazy bastards :P.
I've also been kind enough to retopologizing Ole Petter and Christoffer's crazy head topology. Everything seems ready for rigging and skinning now.
This project has officially got me interested in rigging - To look deeper into the rigging process. I believe my rigging skills have multiplied several times just during the construction of my rig. I still don't like skinning that much though.