It's very rare you are able to render out your desired output straight from the 3D renderer. Compositing is a important part of most CG projects because you can play with the lighting and colors as you wish without having to adjust and re-render the entire scene to get the look you want. It can also be of great help to create that distinct and unique art style for a animated film.
Compositing EXR sequences in After Effects is a pain in the ass and consumes RAM like nothing else, so I sat down and thought myself how to use Nuke, a professional dedicated compositing software, and man am I glad I did. Nuke beats the living shit out of After Effects' sorry ass when it gets to compositing heavy 16-bit images.
I've been spending the last few days compositing every shot we've rendered out and handed everything over to Ole Petter who is editing everything together in Premiere Pro.
Compositing EXR sequences in After Effects is a pain in the ass and consumes RAM like nothing else, so I sat down and thought myself how to use Nuke, a professional dedicated compositing software, and man am I glad I did. Nuke beats the living shit out of After Effects' sorry ass when it gets to compositing heavy 16-bit images.
I've been spending the last few days compositing every shot we've rendered out and handed everything over to Ole Petter who is editing everything together in Premiere Pro.