cgsource.net - Ole Kristian's Website and Creative Journal
  • Home
  • About me
  • Creative Journal
  • Portfolio
    • Showreel
    • 3D Art
    • Shorts
    • Animation
    • Breakdowns
    • Production Idents
  • Resources
    • Tutorials >
      • Render Passes & Compositing
      • Making Of: uRobot
    • MAXScripts
    • Mods >
      • WarCraft III >
        • WarPaint
        • Mass Destruction
        • Jetpack
        • Cannon Commander
        • Model Packs
        • Polygon Library
      • StarCraft II >
        • Mass Destruction 2
        • JetCraft
        • Siege!

Student Film Project - Render Settings Finalized

22/5/2011

0 Comments

 
Seeing I'm in charge for the rendering settings, being "the V-Ray guy" and everything, I've put together a flicker- and noise-free solution for our project. What I'm doing is rendering out the lighting information for every frame (prepass) and then render the full thing blending the lighting information to get a smooth and flicker free animation. This method is not only improving the quality of the render output, but also decreases overall rendering time considerably. It's one of them win-win situations really.

I've also settled for the Adaptive Subdivision with the Mitchell-Netravali antialiasing filter as our final image sampler, and it creates very high quality images with no visible edge aliasing, just the way we like it.
Picture
0 Comments



Leave a Reply.

    Picture

    About the author

    Ole Kristian Busk
    3D Generalist
    Born 1988, Norway

    Archives

    August 2018
    October 2017
    May 2014
    March 2014
    December 2012
    September 2012
    June 2012
    June 2011
    May 2011
    April 2011
    March 2011
    February 2011
    January 2011
    December 2010
    November 2010
    October 2010
    September 2010
    August 2010

    RSS Feed

Copyright © 2019 · All Rights Reserved - Ole Kristian Busk